Blenderplayer linux

blenderplayer linux

New in Blender b. Blender b features a new Denoiser, PBR Shader, Shadow Catcher, Filmic Color Management, AMD OpenCL improvements and. Blender Binary (or executable): This can be the Blender or Blenderplayer binary . Linux: In Linux (and Mac OSX), the Blenderplayer binary is static-linked to the . How do I start the blenderplayer and eddas-kleines-traumland.de file in Linux with a “.bat” like file? In Windows i have a eddas-kleines-traumland.de file that reads: BlenderPlayer -f -g.

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Configuration File — BlenderVR Manual documentation

The BlenderVR XML configuration file is loaded by the console to get the architecture related information to run BlenderVR and send it to each virtual environment rendering node see processor file templates.

For a comprehensive overview of the file specification access its architecture documentation. To avoid redudancy and unsynced and outdated documents the instructions to all supported operating system are condensed together in this page. In order to use any of the example configuration files in this carr lane cad models you need to first modify it according to the platform of each of your machines.

All samples in this page were written for Windows. All that is required to change is the corresponding path of blender, your system and the blenderplayer executable. In those examples we assume the BlenderVR files are blenderplayer linux C: So the source is in C: There are sections that are not needed for Mac, besides you need to change the corresponding paths blenderplayer linux your system. The first thing that needs to be adapted is the filepaths.

The following are assorted examples of filepaths in Windows and Mac. Notice that in Mac the Blender binary is inside the bundle blender. Blenderplayer linux second thing is the environment XML element which is not required in Mac.

So the lines below are to blenderplayer linux suppressed in the Mac configuration files. There are sections that are slightly different for Linux. Besides you need to change the corresponding paths of your system. The following are assorted examples of filepaths in Windows and Linux. The second thing is the environment XML element which is not required in Linux. For example:. This is a very basic configuration file.

There blenderplayer linux only one computer and one user defined, and there are three screens:. The only differences between those three modes are the display options. Simply said, the stereo 3d screens will blenderplayer linux the left and right buffers, while the 2d screen mpich2 cygwin incomplete needs the mono buffer.

Those options are passed straight as command-line arguments to the blenderplayer. For a comprehensive list of arguments run blenderplayer with the --help option. For Fullscreen 2D all you need to do is to specify the fullscreen mode -fand the screen resolution. For Stereo 3D - Side by Sidebesides the above, you need to specify the stereo 3d mode, -s sidebyside.

For Stereo 3D - Quadbuffer we specify the stereo 3d mode, -s hwpageflipand force the screen bits per pixel, 24and the frequency, This is the shuttering speed of the active shutter glasses.

In order to use the hwpageflip mode your graphic card must support Quadbuffer natively. This is an extension of the Desktop Basic with basic blenderplayer linux functionality. There are two computers the master and the slave and either blenderplayer linux tied blenderplayer linux a user.

The screens are analog to the previous ones:. This configuration is composed of three screens: A computer can control only a single Oculus, for a multiple Oculus installation you need networked computers as explained in the Dual Oculus DK2 example. We now have a server which is running in Mac, while the client is in Windows.

Each computer has an Oculus DK2 device connected to it. And each device controls a user point of view. We skipped the debug and console blenderplayer linux in this example, but they can be copied from the previous ones. The same configuration file can be used by both computers by changing only the blenderplayer linux section for each corresponding master station. This CAVE setup is focused on the Linux platform, but it can be adapted for other operating systems blenderplayer linux well.

The parameters to define in the screens walls, are all relate to the head reference frame looking forward. Meaning, the screen walls corners coordinates are as width, height, depth i. Also the origin of the system is at 0. This also impacts the settings of the head-tracking system in the plugins vrpn tracker blenderplayer linux. In this example we are converting the data from the VPRN server so that the translation is also in the head reference frame. Finally, for an ortostereoscopy experience, the.

BlenderVR Manual. Note For a comprehensive overview of the file specification blenderplayer linux its architecture documentation. Windows Mac Linux. Change the folders accordingly to your blenderplayer linux.

There is only one computer and one user defined, and there blenderplayer linux three screens: Fullscreen 2D: Stereo 3D - Side by Side: Stereo 3D - Quadbuffer: Note In order to use the hwpageflip mode your graphic card must support Quadbuffer natively. The screens are analog to the previous ones: Fullscreen Dual: Console Dual: Oculus DK2 Fullscreen: Oculus DK2 Debug: Note The same configuration file can be used by both computers by changing only the starter section for each corresponding master station.

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